Get the latest Neopets: The Darkest Faerie cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs. Nov 10, 2019 Neopets Cheats, Neopets Help, Neopets Guides and Neopets Freebies! Faerie Caves Solutions – Fire Faerie Cave. ShoyruLover — November 10, 2019 — Leave a comment.
By: Simon (gnuneo) Neopets lookup pages.
Here is my solution for the entire Faerie Caves II game.
Faerie Caves 2 Neopets Cheats Free
General Tips to Faerie Caves 2
- Be careful where you walk. It is very easy to accidently push a boulder or balloon out of place, or onto you.
- Be aware of whether you’re carrying a torch, when you walk near dynamite.
- Red dynamite only explodes itself.
- Green dynamite takes out all squares around it.
- If a stick of dynamite goes off near another stick of dynamite, it will cause a chain reaction.
- There are two key types:
- Purple is only useful for unlocking exit door.
- White is useful for unlocking any chest.
- DO NOT STAND ON FLOOR TRAPS, they’re the little spikes that move when triggered
- If the directions say “hold” something, that means hold the key down. So “hold up” means hold the up key pressed down.
- Score possible: level / total
- Most levels have multiple solutions
- Note: you get 25 points per level
Level 1 – Easy – Easy Does it
Possible Score: 75
Total Score: 75
- Get (2) Gems
- Get the white key at the bottom of the screen, then go to either chest.
- Push boulder (top right) to the right, let it fall.
- Get torch
- Trigger RED dynamite and BACK UP
- Get 2nd key, the go to the other chest
- Get Purple key
- CAN EXIT NOW (through the door) ~ or ~ you can keep playing to get +20 to score
- Go to top of screen
- Walk to the top left, without getting torch, and stepping off the floor trap
- Go get gems, watch out for the dynamite.
- Go to the exit
Level 2 – Easy – Fire In The Hole
Possible Score: 100
Total Score: 175
- Get key
- Get gem
- Walk up and to right
- Get torch and purple key
- CAN EXIT NOW ~ or ~ continue to add 60 to your score)
- Push boulder on circle
- Walk along right wall and above the balloon
- MOVE LEFT (and wait for balloon to move up)
- Move RIGHT
- Move down, trigger dynamite, move up quickly
- Get key and torch
- Go back through the tunnel, which had all the dynamite
- Trigger dynamite and step back
- Get gems
- Go back along tunnel and get keys and chests
- Go to exit
Level 3 – Easy – Welcome to the Jungle
Possible Score: 70
Total Score: 245
- Go straight down
- Left and up
- Careful: don’t stand on floor trap
- Get key and torch
- Go down NOT STANDING ON FLOOR TRAP!
- Follow floor until next to floor trap
- Go up two squares
- Move right three squares
- Move down then quickly up (igniting dynamite)
- After dynamite explodes, down two, left three
- Go back up
- Push balloon onto circle
- Get chest
- Hold down (getting gem and torch)
- Right one, and hold up (gem and key)
- Stand on the left of the balloon
- Hold left, hit dynamite, move right one
- Get gem
- Get key, chest DONT STAND ON FLOOR TRAP
- Get chest and exit
Level 4 – Medium – Spiky Mines
Score Possible: 80
Total Score: 325
- Careful of the floor traps
- Get gem, walk under boulder, repeat 4 times
- Push boulder right one square
- Walk to right wall
- Walk down three squares
- Hold left button
- Get key on left
- Down 2, right 2, down 2
- Hold right, step back from dynamite
- Walk to right wall, hold up, left 2
- Quickly: down, and right
- This will push the boulder on the circle
- Right 1, down 3, hold left
- Get purple key
- Get gem below green dynamite
- Down 2
- Hold right, hold left
- Right 1, up 2
- Hold right and move up 1 (quickly)
- Red dynamite explodes
- Move down and exit
Level 5 – Easy – Water Prison
Possible Score: 45
Total Score: 370
Note: The key to this level is NOT to get the purple key until you’ve gotten the white key
- Walk down (gem)
- Walk around and stand under the top boulder
- Move left
- Get key at bottom left of screen
- Stand under the chest
- Up 6, right 2, down 2, right 1
- Exit
Level 6 – Easy – Crazy Clouds
Possible Score: 70
Total Score: 440
Note: The key to this level is to not let anything rest on a circle until the very end
- Right 1
- Hold left
- Down (gem)
- Up 1
- Hold right
- Down 1 (gem)
- Hold up
- Left 1, up 2 (gem)
- Down 2
- Hold left
- Up 1, left 3, down 1
- Get 3 keys
- Down 2, hold right
- Down 4, hold left, get chests and torch
- Stand under right boulder
- Right 1
- Up 1
- Hold left, right 1 (quickly)
- Exit
Level 7 – Easy – Kaboom
Possible Score: 65
Total Score: 505
Note: The key to this level is to not get greedy – you CANNOT get every gem. Also, I’ll assume you won’t stand next to a dynamite when its ignited.
- Get torch, ignite right dynamite
- Get gem and key and torch
- Go to left side of screen
- Ignite dynamite
- Gem and torch
- Ignite nearby dynamite above
- Get gem
- Stand 2 spaces below floor trap
- Hold up
- Walk right, trigger dynamite
- Get gem
- Grab torch, get gem
- Ignite dynamite above torch at bottom
- Get gem
- Don’t pick up any more torches
- Get two gems at top of screen
- Exit
Level 8 – Hard – Evil Caves
Possible Score: 70
Total Score: 575
Note: Lost and pound. Be careful – this is the first level that I’ve found requires quick movement.
- Hold down, up quickly, dynamite ignites
- Walk along wall (left, up, right)
- Get key and gems
- Walk all the way around
- Stand between boulder and gem
- Hold right
- Walk all way around again to bottom of screen
- Trigger green dynamite and back up
- Get key
- Stand on the left side of the boulder
- QUICKLY:
- Right, left 3, up 2
- This key sequence should end with you right above the floor trap
- Get gem
- Get chests and purple key
- Exit
Level 9 – Easy – Boulder Hill
Possible Score: 90
Total Score: 665
- Pay attention to layout
- Get gem at bottom left
- Hold up, step right, get key
- Left 1, down 5
- Follow northern wall
- Ignite top green dynamite and move 1 down
- Get 8 gems
- Get torch on right
- Left 1, get key
- Get bottom right chest
- Ignite bottom right dynamite, back up
- Get torch
- Go around top green dynamite (don’t touch)
- Get bottom left chest
- Ignite bottom left dynamite, back up
- Get torch
- Ignite red dynamite, back up
- Push boulder one square left or right
- Get purple key
- Exit
Level 10 – Easy – One Way Streets
Possible Score: 60
Total Score: 725
- Pay attention to layout – go down first
- Right 1, down 8
- Get torch
- Hold right, up 4, hold left
- Get gem (4 squares down)
- Left 1, hold up
- Hold right, left 1 quickly (dynamite)
- Down 2, right 6, up 2, left 1 (key)
- Right 1, down 2, left 6, up 2
- Push boulder on circle
- Get gem
- Get chest and purple key
- Go back up
- Push boulder 1 square right
- Walk around boulder and exit
Level 11 – Medium – Diamond Islands
Possible Score: 70
Total Score: 795
Note: This is the only level where you should NOT move immediately! The balloon at the bottom of the screen has to reach the top before you move, otherwise you’ll be crushed by a floor trap.
- Step 1: wait for balloon to rise
- Right 2, hold right, left 2 QUICKLY! (you can’t hold right, above, you’d get crushed by a afloor trap)
- Right 2, down 2, hold left
- Stand to the left of the bottom left balloon and hold right
- Go to the top left of screen and stand on the left side of the balloon
- Walk around the balloon and push it 1 square to the right
- Hold right, left 1 QUICKLY!
- Get keys, gems, chests, purple key
- Go to the exit, being careful not to stand on the floor trap!
Level 12 – Medium – Heaven of Hell?
Possible Score: 55
Total Score: 850
Note: The name for the level, I believe, comes from the decision you must make “out of the gate”. In this instance, choose ‘Hell’ or down: its the only way to safely get the key at the top of the screen AND the torch at the right.
- Hold down
- Hold left
- Hold up
- Get key
- Stand underneath the four balloons
- Hold right, left 1 quickly
- Get chest
- For safety’s sake, don’t get the key yet
- Stand under vertical floor traps (the ones lined up north to south by the exit)
- Up 3, right 1 (quickly)
- Hold down
- Stand to the right of the key
- Left 2
- Right 2
- Two balloons should now have gone up
- Stand underneath the right balloon at the top of the screen
- Hold right
- Hold left, down 2 QUICKLY
- Hold right
- Up 3 (don’t hold: floor trap will get you otherwise)
Level 13 – Medium Hard – One way out
Possible Score: 105
Total Score: 955
Note: This one is again something to be careful about. Get the torches in order.
- Get gem (bottom of screen)
- Stand under boulder (next to green dynamite)
- Right 1
- Left 1
- Up 3 (don’t hold)
- Right 1
- Left 1
- Down 1
- Right 2
- Left 1
- Right 1
- At this point, you should have four boulders lined up along the west wall.
- Get torch (by green dynamite)
- Light the green dynamite and move away
- Get torch, get gem, hold down, up 1 QUICKLY
- Get key (right side of screen)
- Get gems
- There are 11 of them. be careful that a boulder doesn’t fall on you don’t get either torch yet
- Go back to the left side of the screen
- Push the boulder sitting on the green dynamite onto the circle
- Get chest, purple key, and gem
- Get torch
- Ignite green dynamite and exit
Level 14 – Medium Hard – Cause and Effect
Possible Score: 40
Total Score: 995
Note: This one is easy to mess up. Do most of it in the order I suggest. There is room for variation, but the order, I suggest, always works for me and isn’t dangerous.
- Left 1
- Get torch be careful not to push the other boulder left(its to your left)
- Ignite green dynamite, move up 1 QUICKLY
- *BOOM*
- Gates switch (lots of this on this level)
- Push balloon to right (onto circle)
- Hold left
- Get torch
- Right 1, left 1
- Hold up
- Hold right, left 2 QUICKLY
- Get torch
- Left 2, up 2, hold left, down 3
- Ignite green dynamite, down 1 QUICKLY
- *BOOM*
- Gates switch
- Get gem, push boulder on circle
- For the remainder of the level, do not push the bottom boulder on the
- Circle
- Get gem
- Don’t use the floor trap corridor yet
- Get torch (and don’t ignire the dynamite nearby
- Down 3, left 4, up 2, right 2 QUICKLY
- Walk around the boulder and the circle
- Go to the bottom right corner
- Up 4, left 1, up 1, left 1, up 2
- Right 2, hold down
- WAIT for dynamite to explode
- Exit
Level 15 – Hard – Never trust a Stranger!
Possible Score: 55
Total Score: 1050
Note:This one is easy enough – the end is tricky and only recently did I figure out how to get ALL the gems.
- Right 1, down 2, right 3
- Boulder falls to your left
- Push boulder left 1
- Up 1, right 3, down 2, left 3, down 2, right 3 (torch)
- *tricky* ignite dynamite and IMMEDIATELY: right 1, down 1
- Wait for boulder to fall
- Push boulder left one
- Get gem
- Get key
- Left 1
- Go to middle of top of screen
- Down 1, right 1, down 2
- Be careful here
- Get the BOTTOM torch
- Left 1, up 2 QUICKLY
- Get torch under boulder
- Left 1
- Boulder falls
- You should have a torch
- Ignite red dynamite, right 2 QUICKLY
- Get gem
- Get torch (bottom left)
- Ignite green dynamite, up 2 QUICKLy
- Get purple key
- Get chest
- Don’t get torches yet
- Walk around torches and get white key
- Get both torches now
- Get chest
- *be careful here*
- Ignite red dynamite, up 4, left 1
- Ignire green dynamite, up 1 QUICKLY
- The boulder should be sitting on top of the balloon
- Exit
Level 16 – Hard – Sneaky Gates
Possible Score: 120
Total Score: 1170
Note: Pay attention to whether you’re carrying a torch.
- Get gem
- Get key
- Get gem (between dynamites)
- Left 1, down 1, hold left (gem)
- Down 2 (torch)
- Hold right, down 2 QUICKLY
- Right 4, down 1, right 1 (gem)
- Right 1, up 2, (gem on left)
- Right 1, hold up, hold right (torch)
- Hold left, down 2, hold right, hold right
- Wait for green dymamite to ignire
- Hold left, down 1, right 1
- Down 1, up 2 QUICKLY (red dynamite)
- Get key next to where dynamite was.
- If you want maximum gem/chests:
- stand two squares to the right of the red chest (bottom)
- left 1, right 1 QUICKLY
- *BOOM* (red dynamite ignite)
- left 2, down 1 (gem)
- do this quickly:
- up, right 2 ALL QUICKLY
- gates close
- If you don’t, ignore the red dynamite and gem at bottom of screen
at the bottom left of screen: - Get chest, torch
- Right 1
- Balloon rises to circle
- Get purple key
- Up 2, right 3, down 2, right 1
- Wait for green dynamite to ignite
- Left 1, up 2, right 1, up 3, right 2, up 3
- Right 1, left 1, down 1 QUICKLY
- Red dynamite ignites
- Down 2, left 3
- Up 4, left 1 QUICKLY
- Green dynamite ignites
- Get chest
- Go to bottom of screen and get key
- Get both chests and gem
- Exit
Level 17 – Easy – Many Hoards
Possible Score: 220
Total Score: 1390
Note: This is my favorite level – lots of profit. Be careful that no boulder falls on you and no balloon rises to you. And use the torch to ignite the green dynamite at the bottom of the screen.
If you only care about the 1000 NP you could Send Score now (assuming you
have at least 1335 points (75NP for every 100 points)
Level 18 – Hard – Missing in Action
Possible Score: 35
Total Score: 1425
Note: This one is sneaky and has little reward except the purple level.
- Right 2, down 1, hold right
- Left 9 (do NOT get the left torch yet)
- Down 2, up 1 QUICKLY
- Up 3, right 8
- Be careful here
- Do this quickly:
- Right 3, up 1, down 1, right 1
- The whole top of the screen clears away because of the dynamite
- NOW get torch (but don’t use it yet)
- Get purple key (bottom left of screen)
- Trigger the green dynamite under the two boulders (and up 2 QUICKLY)
- Get chest and exit
Level 19 – Hardest – Fyora’s Quest
Possible Score: 95
Total Score: 1520
Note: The hardest part of this level is that a trail follows wherever you walk.
- Down 5 (key)
- Right 2, down 3, left 2, down 3 (key)
- Right 2,
- Up 2, right 1 QUICKLY
- Gates fall
- Up 5, right 3, down 1, left 2
- Boulder falls on circle
- Do NOT get bottom chest yet
- Down 3, right 3, up 1, right 1, hold up, left 1
- Dynamite ignites
- Left 4, get chests and key, hold right
- Down 2, left 1, down 1, left 2, down 1 (key)
- Left 1 (gem)
- Down 1 (gem)
- Left 1, down 1 (gem)
- Left 1, down 3 (chest)
- Left 1, down 1, left 2, down 2, right 1 QUICKLY
- Right 5, hold up, right 2, hold down
- Down 2
- Exit!
Congratulations: you beat the game
and thats all folks!
The Daily Neopets is your source for Neopets cheats and Neopets codes to help you make more Neopoints on Neopets! These Neopets cheats are game codes that you enter while playing the game and generally they give you a slight advantage. These codes are totally legal, because they were created by Neopets (we just discovered them). These Neopets cheats can only be used once per game unless otherwise stated. Have fun!
Are we missing a Neopets cheat here?Send it in to us!
Game | Neopets Cheats | TDN Guide? |
---|---|---|
Advert Attack | nopopups - Clears all popups on screen. Once per game. | YES |
Assignment 53 | On the title screen, use the keyboard arrow keys and press up, up, down, down, left, right, left, right. - Gain an extra life. Once per game. | YES |
Attack of the Gummy Dice | delightful - Turns the current dice into a morph dice. Once per game. explode - Turns the current dice into bombs. Once per game. gummydice - Turns the current dice into a different, random colour. Once per game. | YES |
Attack of the Revenge | blackpawkeet - Gain an extra life if you are on level 3 or higher. Once per game. | YES |
Attack of the Slorgs | chargex4 - Show the laser. Unlimited use during gameplay. marrow - Gain one extra life. Once per game. | YES |
Biscuit Brigade: Hagan's Last Stand | recon - Show a path. Once per game. retreat - Show a path. Once per game. removedebris - Remove debris from the field. Once per game. | YES |
Bouncy Supreme | bouncebouncebounce - Gain one extra life. Once per game. r - Toggle the Pterodactyl radar module on/off. | YES |
Bruno's Backwoods Breakaway | lookoutbruno - Gain one extra life. Once per game. monstermovie - Turn the game into black and white. Type again to change back to colour. | YES |
Carnival of Terror | custard - Gain more health. Once per game. pie crust - Gain more bullets. Once per game. | YES |
Castle Battles | supercannonball - Gain a massive cannonball. Once per game. | n/a |
Caves and Corridors: Mystery Island | free - Pause the game. gimmeabreak - Gain an extra life. Once per game. nomorerocks - Clear all the rocks. Once per game. | YES |
Chia Bomber II | geoffrey - Gain an extra life. Type in gameplay or in level breaks. Once per game. | YES |
Clara on Ice | stalactites - Gain an extra life. Once per game. | YES |
Crisis Courier | kingaltador - Gain an extra life. Type in gameplay or in level breaks. Once per game. Non-cheat: If you click the bottom left-hand corner of the title screen window, you'll load a level with structures spelling out, 'weepit was here'. | YES |
Dice Escape | flybywire - Get a 'wire' view of the gameplay. Type again to remove. helpmeplease - Resets the timer. Once per game. moretimeruki - Resets the timer, again. Once per game. topdown - Get a top-down (birdseye) view of the gameplay. Type again to remove. | YES |
Dubloon Disaster | scallywags - Creates a whirlpool. Once per game. | YES |
Edna's Shadow | edmoretime - Gain 25 seconds. Once per game. | YES |
Escape from Meridell Castle | valrigard - Resets the clock. Once per game. | YES |
Escape to Kreludor | empulse - Gives an empluse effect. Once per game. | YES |
Extreme Herder | freeze - Freezes Balthazar. Once per game. | 1 | 2 |
Faerie Bubbles | bubbles - Turns all bubbles into one type. Once per game. faerieland - Turns the bubble in the cannon into a Rainbow Bubble. Once per game. slumberberry - Push the bar to the top. Once per game. stardust - Turns the bubble in the cannon into a Nova Bubble. Once per game. | YES |
Faerie Caves II | quaglor - Skip to the next level. You can use this cheat as much as you want; however you won't be rewarded with any points. | YES |
Faerie Cloud Racers II | faerie - Clear all obstacles. Once per game. | YES |
Flycatcher | deliciousflies - Gain an extra free life. Once per game. | YES |
Frumball | frumball - Gain an extra free life. Once per game. kougra - Skips the level. Type at the beginning of a level. RESETS YOUR SCORE TOO. | YES |
Gourmet Club Bowls | shepherd - Type on the main screen for double points! superbowl - Skips the level. | YES |
Grand Theft Ummagine | ummaginethief - Skips the level. | YES |
Gwyl's Great Escape | gwylsgreatestescapeever - From the main screen, click 'Continue Game', type this in, and you'll play a hidden level. | YES |
Hasee Bounce | doughnutfruit - Refills the timer. Once per game. pleasegivemeonemillionneopoints thankyouhasees - Has no effect on the game play, but Hasees spin as the million count downs. | YES |
Ice Cream Machine | strawberryvanillachocolate - During level breaks for an extra life. Once per game. | YES |
Igloo Garage Sale - The Game | frozensnowflake - Drop 6 items instead of 5. Once per game. | YES |
Itchy Invasion | pest - Restore Pest-B-Gone to full. Once per game. | YES |
Jelly Blobs of Doom | fishnegg - Gain a 50-point Fish Negg. Once per game. marissa - Type on the 'press spacebar to begin' screen, and 'Now are you happy?' will appear. Pointless (but cool). rainbownegg - Gain a 20-point Rainbow Negg. Once per game. Press random keys on your keyboard - A giant blue jelly will appear. Unlimited. Negative. | YES |
Jolly Jugglers | Click on the Dragonack's eye to play a secret Dragonack Attack! level. | YES |
Kiko Match II | ineedmoretime - Gain 15 seconds. Once per game. | YES |
Korbats lab | destroy - Obtain a multi ball. Once per game. monstermovie - Play in black and white mode. skip - Skip a level. Unlimited uses. spiderbite - Gain an extra life. Once per game. | YES |
Kreludan Mining Corp. | kreludor - Gain an extra life. Once per game. | YES |
Kou-Jong | cyodrake - Gain an extra hint. Once per game. | YES |
Let it Slide | stalactites - Gain an extra life. Once per game. | YES |
MAGAX: Destroyer II | xagam - Restore your health completely. Once per game. | YES |
Maths Nightmare | letimiyasleep - Reset your timer. Once per game. | YES |
Meepit Juice Break | juice-o-matic - Reset all Meepit's timers. Once per game. meepits - Gain an extra life. Once per game. | YES |
Meepit vs. Feepit | xzxz - Use a special combo. zxzx - Use a special combo. | YES |
Meerca Chase II | ferociousneggsareontheloose - On the main screen, select hard, type in, and you'll play a secret mode. superextrahypergravitymode - On the main screen, select hard, type in, and you'll play a secret mode. | YES |
Moon Rock Rampage | novisitors - Gain 30 extra seconds. Once per game. superlaser - Get double laser range for that level. Once per game. rampage - Gain one extra life. Once per game. | YES |
Mootix Drop | After selecting mission difficulty, use the keyboard arrow keys and press up, right, up, right, up. Use the left and down arrow keys to select the symbols in each of the spaces. Combinations: Babaa, Mootix, Spyder - Mootix is faster. Babaa , Target, Spyde - Mootix is heavier. +5 points. Mootix, Target, Babaa - Controls set backwards. +10 points. Mootix, Target, Mootix - Smaller Mootix. Spyder, Target, Babaa - Lighter Mootix. Spyder, Target, Mootix - Faster Mootix. Spyder, Target, Target - Mootix will never land. Target, Mootix, Babaa - Invisible Mootix. +5 points. Target, Target, Spyder - Access the Spyder level. +8 points. | YES |
Mynci Beach Volleyball | digiribles - A random Kiko balloon will fly across the screen. turdle - Get a Turdle on your opponent's team. Once per game. | YES |
Neverending Boss Battle | foreverandeverandever - Gain an extra life. Type during startup. Once per game. | YES |
Petpet Pair-Up | ineedmoretime - Gain an extra 15 seconds. Once per game. | YES |
Petpetsitter | oscillabot - Gain an extra life. Once per game. | YES |
Raiders of Maraqua | 1morekarpohplease - Gain an extra life. Once per game. | n/a |
Scourge of the Lab Jellies | boomshaketheroom - Gain extra bombs after your next move during gameplay. Once per game. | YES |
Snowball Fight | snowghettiandmeatball - Gain 10 extra snowballs. Once per game. | YES |
Snowmuncher | buuuurrrrrrrrp - Relieve 50% bloat. Once per game. That's four u's and eight r's. dieter - Your score will be multiplied by 100, but only your real score will go through (as opposed to the x100 score). | YES |
Sophie's Stew | hungrymeowclops - Gain an extra life. Once per game. | YES |
Spell or Starve | channyhungry - Gain 30 extra seconds. Once per game. | YES |
Stowaway Sting | scrap - Gain full health. :) Once per game. | YES |
Sutek's Tomb | plzsutekcanihavemoretime - Gain 30 extra seconds. Once per game. pyramibread - Gain a hint on an avaliable combination. Unlimited use. | YES |
TNT Staff Smasher | a5paragu5 - Gain a bigger mallet. Once per game. | YES |
The Buzzer Game | salamander - Use when the timer is ticking to skip a level. Unlimited use. cheese - Typed on the first level, it allows you to see your mouse cursor throughout the game. | YES |
The Castle of Eliv Thade | rehaxtint - Gain an extra hint. Once per game. | YES |
The Great Qasalan Caper | caperiffic - Gain an extra time bonus. Once per game. | YES |
The Return of the Return of Dr Sloth | drfranksloth - Gain an extra life. Once per game. | YES |
The Usul Suspects | lumiwatergun - Gain an extra life. Once per game. | YES |
Tyrannian Mini Golf | Non-cheat: When choosing a character, you can play as Oliver (TPOSG), from The Neopets Team, by pressing the 'tab' key (above Caps Lock on most keyboards) four times and pressing 'enter'. | YES |
Ultimate Bullseye | catapult - Free powerup. Once per game. | YES |
Volcano Run II | glubgar - Gain an extra life. Once per game. | YES |
Warf Rescue Team | trappedkadoaties - Gain an extra life. Once per game. | YES |
Wicked Wocky Wobble | wocky - If you have at least four items stacked, a Buzz will drop and freeze your stack for a few seconds (if he lands on your stack). Unlimited use. | YES |
Zurroball | Click the 'N' on the spinning Grundo's suit to gain access to a hidden ball. | YES |
Faerie Caves 2 Neopets Cheats Codes
Next sleep in 5h, 45m, 48s.
March 23: 3 OR 4 AM/PM NST
March 24: 8 OR 9 AM/PM NST
March 25: 1 OR 2 AM/PM NST
March 26: 6 OR 7 AM/PM NST
Next cycle: 0d, 15h, 45m
Earth Faerie Neopets
Voting has started!
Click here to vote for your favourite entries!